Keep the Parts Your Next Build Needs
Models, textures, and templates with real visibility control. Public in the library, or internal to the org.
What Assets Actually Does
Models, Textures, Templates
File the 3D and media Studio can pull in, instead of hunting a drive every time you start a scene.
Public or Internal Only
List an asset in the public library, or keep a rig inside the organization.
Licenses the Editor Already Offers
CC0, CC BY, XRCL Standard, or Internal Use Only. Those are the four choices in the live editor.
Ready for Studio
Start a scene from a template already sitting in Assets, then publish it to its own address.
Visibility and Licenses
These are the options the Assets editor already offers. Nothing here is illustrative filler.
Visibility
- PublicListed in the public asset library
- Internal OnlyWorkspace members only
Licenses
- CC0
- CC BY
- XRCL Standard
- Internal Use Only
More in Creator Hub
- XR Creator StudioImport 3D, preview on desktop or in a headset, then publish to an address you can send to anyone.Learn more
- DocumentationGuides, tutorials, and references under your workspace, so the next person does not start from a blank page.Learn more
- AnalyticsViews, followers, library saves, likes, deployments, and posts, broken out per experience, asset, event, and venue.Learn more
- VenuesAdd physical XR locations, group them, and keep status honest: active, coming soon, inactive, or draft.Learn more
Start Building in XR Creator Hub
Sign in with the same XR Community Library account. There is no second login.